![]() Furious Upheaval damage bonus per stack increased from 3% to 5%.Violent Double Swing Vulnerable duration increased from 1 to 2 seconds.Here’s a rundown of what’s changing in each class, from Blizzard’s patch notes: Barbarian The Class changes are largely focused on numeric increases to Skill Upgrades and Legendary Aspects that players haven’t yet found compelling.” “We recognize this adjustment is a significant decrease to the Hammer of the Ancients Barbarian build, but we do not want its strength to be reliant on an underlying bug,” Blizzard said.Įach class in Diablo 4 is getting touched in Tuesday’s patch, and Blizzard says it has “chosen to focus Season of the Malignant’s balance updates on clear itemization disparities over redesigns of Class features. One patch note of interest to Barbarians relying on the Aspect of Ancestral Echoes is that Blizzard has fixed a bug associated with the Hammer of the Ancients that dealt more damage than intended. Searing Wards (Offensive Aspect): After spending 200-100 Mana your next Firewall is free to cast and will destroy incoming Small Missiles. Pestilent Points (Offensive Aspect): Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies. Gore Quills (Offensive Aspect): Blood Lance will consume Blood Orbs to also conjure lances from them. Earth Skills deal 10-20% increased damage to Poisoned enemies. Subterranean (Offensive Aspect): Poison Creeper’s active also casts Landslide in a circle around you. This can only occur once every 20 seconds.Ĭraven (Mobility Aspect): You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies.Īncestral Charge (Offensive Aspect): Charge calls forth 4 Ancients who also Charge, dealing 50-100% of normal damage. New Legendary Aspects added in version 1.1.0aĪudacity (Utility Aspect): When there are at least 5 Close enemies, Stun them for 2-4 seconds. When you Evade using Teleport Enchantment, you are taken to a random location. The Oculus (Unique Wand): Gain the effect of the Teleport Enchantment for free. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds. ![]() Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1.Įaglehorn (Unique Bow): Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Lidless Wall (Unique Shield): Lucky Hit - While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Can only occur once every 30 seconds.Īzurewrath (Unique Sword): Lucky Hit - Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.įleshrender (Unique One-Hand Mace): Debilitating Roar and Blood Howl deal 0.5-1.0 damage to Nearby Poisoned enemies. Players can also expect the following new unique items in the new patch: Unique Items added in version 1.1.0aĪhavarion Spear of Lycander (Uber Unique Staff – World Tier 4): Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. World Tier rewards and difficulties have also been adjusted tier 2 will offer players more gold and more drops from enemies, while monster scaling in tiers 3 and 4 have been adjusted. Some of the bigger general changes coming in Diablo 4’s latest patch (version 1.1.0a on both console and PC) include that Altar of Lilith unlocks and map discovery are now account-wide. The full patch 1.1 notes are worth perusing before you create a new character for season 1, especially if you’ve been relying on bugged builds to make your journey through Sanctuary easier. Blizzard Entertainment rolled out a new patch for Diablo 4 on Tuesday to prepare the game for its debut season of content, the Season of the Malignant, with a long list of bug fixes, balance changes, and new unique items and legendary aspects.
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